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by Nico
20 Jun 2019 19:07
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

You will only need the Oregon and Washington DLC for the first version.
by Nico
20 Jun 2019 12:48
Forum: ProMods Academy
Topic: Question about Prefabs
Replies: 3
Views: 1403

Re: Question about Prefabs

Im unsure what the question is here.

Do you want to replace all gas stations with the same? Do you want to make edits in the editor or do you want to edit the 3D model?
by Nico
20 Jun 2019 12:46
Forum: ProMods Academy
Topic: Is there anything wrong with bridges?
Replies: 1
Views: 628

Re: Is there anything wrong with bridges?

Enable collisions in the editor and check what is poking there. Could be vegetation collision or a railing collision as well.
by Nico
20 Jun 2019 07:33
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

Not in the first version.

If it will come in the future I don't know.
by Nico
19 Jun 2019 21:46
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

Since so many people are asking about releases etc I decided to show this very high quality graphic Bricksathome made a few days ago: https://cdn.discordapp.com/attachments/505067700792459264/587998095787163659/unknown.png (red = 0% done (barebones), green = 100% finished, yellow 50%) As for a relea...
by Nico
13 Jun 2019 18:31
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

specifically speaking where will we go over to Granville Street from Oak Street? Yes and No. Due to serious scaling problems we have to choose for various areas. I think we made a good choice of connecting different areas together to give some nice recreations of IRL situations. So yes, there is a ...
by Nico
10 Jun 2019 07:54
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

dclark12553 wrote:
09 Jun 2019 19:30
Will the lions gate bridge be available on the first version.
Yes the bridge will be present, but prohibited for commercial trucking (leaving ur trailer behind will give you a fine free cross ;) )
by Nico
07 Jun 2019 08:44
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

mcpish wrote:
07 Jun 2019 01:11
Map is looking good, but if I may add a suggestion! The Sea to Sky highway north of Vancouver to Whistler is a MUST! :D
For the first version we will not work towards that direction. Basically we only go north east from Vancouver.
by Nico
05 Jun 2019 09:26
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

I like express (HOV) lanes! Will I get fine if I use them? Sadly this isnt possible atm. The only thing I can regulate is that the lane can only be occupied by cars and busses. ... the four section traffic signals for the protected left turn are cool! I'm actually a bit surprised that ProMods was a...
by Nico
03 Jun 2019 09:43
Forum: Development updates and Q&A ATS
Topic: Development on version 1.x (British Columbia Edition)
Replies: 1071
Views: 418099

Re: Development on version 1.x (British Columbia Edition)

Vancouver has some amazing big bridges which give us the great oppertunity to recreate these awesome landmarks. Sometimes this is abit of a challenge due to the scale we have to work with but most of the time we can manage (we got a few years of experience with ETS2 ;) ). Anyways, today I want to sh...

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