Search found 3203 matches
- 17 Aug 2023 08:21
- Forum: Nederlands
- Topic: Mijn Promods werkt niet
- Replies: 1
- Views: 2667
Re: Mijn Promods werkt niet
Elke ProMods versie kan je maar op één spelversie draaien, dit vanwege het feit dat bij elke patch er onder de motorkap dingen worden gewijzigd die onze mod kan verknoeien. Welke versie van de mod met welke versie van ETS2/ATS compatibel is zie je op de compatibiliteitspagina op deze website. ProMod...
- 09 May 2023 19:46
- Forum: Gameplay issues ETS2
- Topic: The new "improved" rest stations are actually functionally worse.
- Replies: 7
- Views: 400
Re: The new "improved" rest stations are actually functionally worse.
Hello there, I was unaware of these bugs you mentioned, as our testers haven't been reported any of these issues during testing, neither about the time issue and none at all about traffic. The traffic crashing into each other is a strange one, because the log would be filled with reports about missi...
- 19 Jan 2023 20:56
- Forum: Questions & Feedback ETS2
- Topic: How to get a longer yellow time for ALL traffic lights
- Replies: 4
- Views: 532
Re: How to get a longer yellow time for ALL traffic lights
The remainder can be found in the base game's files. There are a lot of profiles from the base game we don't have to override.
- 17 Jan 2023 13:31
- Forum: Questions & Feedback ETS2
- Topic: How to get a longer yellow time for ALL traffic lights
- Replies: 4
- Views: 532
Re: How to get a longer yellow time for ALL traffic lights
The traffic lights sequences are controlled by semaphore_profiles. These can be found in /def/world/semaphore_profile.sii. We have several of these in our DEF package, so that's where you can find them. Each profile entry has one or more interval[] entries, with four numbers, which respectively dete...
- 17 Jun 2022 11:31
- Forum: Development updates and Q&A ETS2
- Topic: Iberian Peninsula Development
- Replies: 5282
- Views: 1613539
Re: Development on version 2.x (Iberian Peninsula Project)
We can't judge from the map view if these roads are actually good enough to merge. We'd at least need to see how the landscape looks in game.
- 07 Jun 2022 09:42
- Forum: Development updates and Q&A ETS2
- Topic: Türkiye Development
- Replies: 405
- Views: 155833
Re: Development on version 2.x (Turkey)
I am waiting for a proof of your statement about our "stolen content" or to public apologies in this topic, from you. We will request @emreunalir to retract his statement. He has shown no proof of stolen content, and this is a severe accusation, one that should only be made with solid and...
- 07 Feb 2022 17:18
- Forum: Questions & Feedback ETS2
- Topic: No ""uncommon" attribute for "speed_limits"
- Replies: 2
- Views: 1302
Re: No ""uncommon" attribute for "speed_limits"
ProMods itself has tens of thousands of files. One small change like this is easy to be overlooked, especially when it's not even documented by SCS, so we didn't even know it's there in the first place for (apparently) two years. That this property is only used in Turkey, Bulgaria and Romania makes ...
- 29 Dec 2021 23:40
- Forum: Off-topic
- Topic: PM 2.60 Road Connections (the end)
- Replies: 26
- Views: 17735
Re: PM 2.60 Road Connections (the end)
Please, guys, can we just let this rest? I'm already glad we got rid of the toxicity between the two teams, and although I'd have preferred that a ProMods based RoEx connector existed alongside of the one that exists now, and although there seems to be a demand for it, I don't want to open that can ...
- 04 May 2021 17:33
- Forum: Off-topic
- Topic: Graphics seems to be weird
- Replies: 3
- Views: 555
Re: Graphics seems to be weird
If it looks like this without mods (as your log says you have none activated), then there's definitely something weird is going on at your end. Check the integrity of the game files first via Steam, I'd recommend. If this problem doesn't occur without mods, but it does occur with mods, then one of y...
- 27 Apr 2021 13:52
- Forum: Not a bug ETS2
- Topic: [ProMods 2.55] Tree on the Road in Denmark
- Replies: 2
- Views: 711
Re: [ProMods 2.55] Tree on the Road in Denmark
Looks like it's caused by an environment mod. Can't replicate this bug with just ProMods.