Search found 3203 matches
- 16 Sep 2019 18:32
- Forum: Development updates and Q&A ETS2
- Topic: Czechia Development
- Replies: 300
- Views: 161584
Re: Development on version 2.x (Czechia Rebuilding Project)
We hereby notify that we are not interested in co-operating or incorporating this mod. One of the issues, as some other people have mentioned on the topic of said Slovakia Map before, is that the city density is too dense, and we have our doubts if the mapping methodology is compatible with ours. De...
- 14 Sep 2019 20:59
- Forum: Development updates and Q&A ETS2
- Topic: Poland Development
- Replies: 1488
- Views: 577807
Re: Development on version 2.x (Poland Edition)
As some of you may have guessed, the teaser from a few days ago hinted at Opole. Today, I'm happy to announce that Opole indeed has been completely reconstructed from the ground up! I've tried to approach the city the way SCS would do it, finding where all the important industry is and map out the r...
- 19 Aug 2019 22:36
- Forum: ProMods Academy
- Topic: The Sign Editor: Tutorial
- Replies: 141
- Views: 121136
Re: The Sign Editor: Tutorial
Well, Korean, Chinese and Japanese are supported languages, and therefore, their character sets are supported as well. Arabic and Hebrew are not supported. So, theoretically, these languages shouldn't be a problem... Having a sign font with these characters is another question; all sign fonts that a...
- 16 Aug 2019 22:14
- Forum: Nederlands
- Topic: Truckstar
- Replies: 4
- Views: 1213
Re: Truckstar
Dat was niet Sven; dat was Nico. Alledrie de admins waren er wel op den duur.
- 13 Jul 2019 22:24
- Forum: Development updates and Q&A ETS2
- Topic: Germany Development
- Replies: 3073
- Views: 1047836
Re: Development on version 2.x (Autobahn Rebuilding Project)
The rest of the Germany rebuild has yet to be decided. It's technically very difficult to merge some areas, especially around Kassel, since the BAB44 present in ProMods messes up everything SCS (well, mostly me) made in that area. It's far from trivial, and we need a lot of team-wide discussion to a...
- 07 Jul 2019 12:42
- Forum: Gameplay issues ETS2
- Topic: Promods Crashing 1.35
- Replies: 6
- Views: 1246
Re: Promods Crashing 1.35
The Swedish Islands Map is also clashing with ProMods. Since ProMods has Gotland as well nowadays, it is kinda pointless to have it now... There are also a bunch of other maps you have activated that may affect the map stability. It's really hard to tell how well these all work together. If you load...
- 06 Jul 2019 19:47
- Forum: Questions & Feedback ETS2
- Topic: Country Names
- Replies: 7
- Views: 1371
Re: Country Names
Yes, that's a new thing in 1.35. If you use ProMods 2.41, you can use that option as well.
No, that is a thing that has changed in both 1.34 and ProMods 2.40. Since 1.34, there is support for adding custom localisation strings, which we immediately took the opportunnity to implement them.
No, that is a thing that has changed in both 1.34 and ProMods 2.40. Since 1.34, there is support for adding custom localisation strings, which we immediately took the opportunnity to implement them.
- 06 Jul 2019 11:39
- Forum: Questions & Feedback ETS2
- Topic: Country Names
- Replies: 7
- Views: 1371
Re: Country Names
If you want it to be even more educational, switch on the option below the localises names, which shows both names on the map in case they don't match. This is useful to see which name you have to follow on the signs (and it may help you understand how to read Cyrillic letters)
- 05 Jul 2019 22:48
- Forum: Questions & Feedback ETS2
- Topic: Country Names
- Replies: 7
- Views: 1371
Re: Country Names
Go to "Gameplay Options" and enable "Localised Names". That should fix it.
- 03 Jul 2019 15:48
- Forum: Development updates and Q&A ETS2
- Topic: Development on version 2.x (Southern Scandinavia)
- Replies: 1125
- Views: 444610
Re: Development on version 2.x (Southern Scandinavia)
That should not have changed at all... Are you sure that there's no mod reverting that area to vanilla?